Initial full project push

This commit is contained in:
2026-07-19 15:50:11 -03:00
parent e176a45d4b
commit 53fee66e82
7 changed files with 220 additions and 16 deletions
+6 -2
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@@ -1,5 +1,9 @@
ACEVO_APP_ID=4564210
ACEVO_GSLT=YOUR_GSLT_TOKEN
ACEVO_SERVER_NAME="RWM Gaming Assetto Corsa Evo"
ACEVO_GSLT=DF0226007187C351C2376C6418084F23
STEAM_USERNAME=Saultarius
STEAM_PASSWORD=ixiwkl
ACEVO_SERVER_NAME=RWM Gaming Assetto Corsa Evo
ACEVO_SERVER_PORT=9750
ACEVO_HTTP_PORT=8089
+43
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@@ -0,0 +1,43 @@
# Node build artifacts
node_modules/
dist/
npm-debug.log*
yarn-debug.log*
yarn-error.log*
# Environment files
.env
.env.*
# AC Evo dedicated server binaries (installed at runtime)
acevo-server/
home/steam/acevo-server/
home/steam/.local/share/Steam/
# SteamCMD cache
steamcmd/
home/steam/steamcmd/
steamapps/
steamapps/*
# Proton prefixes (runtime only)
proton/
proton-prefix/
compatdata/
# Logs
logs/
*.log
# OS junk
.DS_Store
Thumbs.db
# Editor junk
.vscode/
.idea/
# TrueNAS SCALE app metadata (if present)
ix-app.json
ACEVO.License
+14 -7
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@@ -14,26 +14,33 @@ RUN apt-get update && \
xz-utils && \
rm -rf /var/lib/apt/lists/*
# Create steam user
RUN useradd -m -s /bin/bash steam
USER steam
WORKDIR /home/steam
# SteamCMD
# SteamCMD install (as root)
RUN mkdir -p /home/steam/steamcmd && \
cd /home/steam/steamcmd && \
curl -sqL "https://steamcdn-a.akamaihd.net/client/installer/steamcmd_linux.tar.gz" \
| tar zxvf -
| tar zxvf - && \
chown -R steam:steam /home/steam/steamcmd && \
chmod -R a+x /home/steam/steamcmd
ENV STEAMCMD_DIR=/home/steam/steamcmd
ENV ACEVO_INSTALL_DIR=/home/steam/acevo-server
RUN mkdir -p ${ACEVO_INSTALL_DIR}
RUN mkdir -p ${ACEVO_INSTALL_DIR} && \
chown -R steam:steam ${ACEVO_INSTALL_DIR}
# Copy AC Evo Server Manager (your repo)
# Copy AC Evo Server Manager
COPY . /app
WORKDIR /app
# Copy entrypoint
COPY entrypoint.sh /home/steam/entrypoint.sh
RUN chmod +x /home/steam/entrypoint.sh
RUN chown steam:steam /home/steam/entrypoint.sh && \
chmod +x /home/steam/entrypoint.sh
USER steam
WORKDIR /home/steam
ENTRYPOINT ["/home/steam/entrypoint.sh"]
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@@ -0,0 +1,137 @@
######################################################################################
#
# Server Manager Configuration
# (c) 2026 Emperor Servers
# emperorservers.com
#
# Please note, the server manager must be restarted for changes made in this
# configuration file to apply!
#
# Support:
# Wiki: https://wiki.emperorservers.com/
# Email: support@emperorservers.com
# Discord: https://discord.gg/MgJAqFX
# Forum: https://forum.emperorservers.com
#
######################################################################################
######################################################################################
# http - configure the web interface on which you access server manager
######################################################################################
http:
# hostname - the address that server manager listens on. If you don't know what this
# is, you can leave it as the default! Please note that values containing '0.0.0.0'
# will be accessible (firewall permitting) outside the local machine you are
# running server manager on. Change to 127.0.0.1 if you don't want this!
hostname: 0.0.0.0:8774
# session_key - a secret value that is used to encrypt session data.
# PLEASE CHANGE THIS TO A RANDOMLY GENERATED SECURE VALUE.
session_key: thisisasessionkey
# base_url - the public facing base URL for the server manager. Used when server
# manager generates links to itself. If you're running server manager behind a
# reverse proxy, you must change this to reflect the correct URL of the server.
base_url: http://127.0.0.1:8774
# session_max_age - uncomment this to change the session max age from the default (30 days).
# session_max_age: 720h
# session_name_prefix - uncomment this to set a unique prefix for a session. This can be useful if
# you are running multiple Server Managers on the same hostname (e.g. multiple managers on localhost).
# Must be alphanumeric, can contain underscores.
# session_name_prefix: server_manager_1
tls:
# TLS configuration. Server Manager supports TLS v1.2 upwards. As of 12/03/2020,
# the Server Manager configuration yields a perfect score from SSL Labs.
# Generally we recommend using a Reverse Proxy (caddy, nginx, apache2, etc) instead
# of this setting.
# If you enable this, you likely want the hostname (above) to listen on port 443.
enabled: false
# the path to the SSL certificate file.
cert_path: ""
# the path to the SSL key file.
key_path: ""
# this option allows you to disable Cross Site Request Forgery (CSRF) protection.
# changing this setting is not recommended for most users. If you are scripting HTTP requests to Server Manager,
# you may wish to enable this setting.
disable_csrf_protection: false
######################################################################################
# game - configure the setup of the game server itself
######################################################################################
game:
# install_path - this is the location that the game server is installed. By default,
# this is 'server', i.e. a folder called 'server' next to your server manager exe
# file. Change this to anything you like, but be prepared for the manager to
# complain if it cannot find the game server there!
install_path: /home/steam/acevo-server
# executable_name - this is the name of the game server executable file. If left
# blank then the default executable name will be used (so in most cases, you can leave
# it blank). If you are running multiple servers on the same Windows machine you
# may need to rename the server executable for server #2 etc. and then update
# the executable_name to match here (for example server2.exe).
# Please note that this does NOT apply to Server Manager's own multiserver setup.
#
# It is generally recommended to leave this setting blank.
executable_name:
######################################################################################
# store: configure the server manager database
######################################################################################
store:
# path - the location of the server manager JSON store. Usually the default value
# is fine here.
path: store.json
######################################################################################
# accounts: configure server manager accounts
######################################################################################
accounts:
# admin_password_override - if set to a non-empty string, this will become the
# override password for the 'admin' account. Use this if you have forgotten your
# admin password. Do not run server manager permanently with this value set!
admin_password_override: ""
######################################################################################
# recaptcha: configure recaptcha in server manager
######################################################################################
recaptcha:
site_key: ""
secret_key: ""
######################################################################################
# server: settings for server manager
######################################################################################
server:
# disable_windows_browser_open - if set to true on Windows, this will prevent
# server manager from opening a browser window every time it runs.
disable_windows_browser_open: false
################################################################################
#
# monitoring - enabling monitoring allows us to find out more information
# about how you're using Server Manager, as well as seeing any issues that may
# occur, so we can collect and fix them. We understand that you may not wish
# for us to do any monitoring, so you can disable it by setting 'disabled'
# to true
#
################################################################################
# with monitoring enabled, the following systems are in place:
#
# 1. Sentry (https://sentry.io) monitoring of both Server Manager's backend
# code and frontend javascript. This lets us see application errors when
# they occur.
#
# 2. Google Analytics (https://analytics.google.com) tracking, so we can see how
# many people use Server Manager, when they use it and where they are in
# the world.
#
# once again, if you do not wish for Server Manager to do these things, simply
# set 'disabled' to true and monitoring will not take place.
################################################################################
monitoring:
disabled: false
+3 -3
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@@ -16,9 +16,9 @@ services:
- /mnt/POOL/apps/ac-evo-servermanager/license.json:/app/license.json
ports:
- "9700:9700/tcp"
- "9700:9700/udp"
- "8080:8080/tcp"
- "9800:9700/tcp"
- "9800:9700/udp"
- "8087:8080/tcp"
volumes:
acevo_steam:
+17 -4
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@@ -3,13 +3,26 @@ set -e
: "${ACEVO_APP_ID:=4564210}"
# Install/update anonymously
if [ -z "$STEAM_USERNAME" ] || [ -z "$STEAM_PASSWORD" ]; then
echo "ERROR: STEAM_USERNAME and STEAM_PASSWORD must be set."
exit 1
fi
echo "[----] Fixing permissions on /app..."
# Fix ALL permissions the manager needs
chown -R steam:steam /app 2>/dev/null || true
echo "[----] Launching SteamCMD update..."
"${STEAMCMD_DIR}/steamcmd.sh" \
+login anonymous \
+force_install_dir "${ACEVO_INSTALL_DIR}" \
+login "$STEAM_USERNAME" "$STEAM_PASSWORD" \
+app_update "${ACEVO_APP_ID}" validate \
+quit
# Start Emperor Servers AC Evo Server Manager
echo "[----] AC Evo server updated."
cd /app
node dist/index.js
echo "[----] Starting AC Evo Server Manager..."
exec ./acevo-server-manager