Add README.md documenting Windrose dedicated server deployment
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Windrose Dedicated Server — TrueNAS SCALE Deployment Guide
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A fully working configuration for running the Windrose Dedicated Server (Windows build) inside a TrueNAS SCALE container using Wine + DXVK, with persistent saves, explicit world selection, and fixed hostname resolution for ICE/P2P networking.
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This README documents the exact setup currently running in production.
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Table of Contents
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Overview
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Directory Layout
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Environment Variables
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Hostname Resolution (ICE/P2P Fix)
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DXVK Behavior
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Server Launch Command
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Entrypoint Behavior Summary
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Networking Requirements
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Troubleshooting
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Future Enhancements
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Overview
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This deployment runs:
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Windrose Dedicated Server (Windows build)
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Inside a TrueNAS SCALE App container
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Using Wine + DXVK
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With persistent world saves
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With explicit WORLD\_ID selection
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With hostname resolution fixes for ICE/P2P
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With non‑fatal DXVK installation fallback
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With stable LAN/WAN connectivity
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This configuration is confirmed working as of:
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May 10, 2026
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Directory Layout
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Persistent Storage
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Mounted into the container:
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Code
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/data/Saved
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Windrose stores all world data here:
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Code
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/data/Saved/SaveProfiles/Default/RocksDB/0.10.0/Worlds/<WORLD\_ID>/
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Game Installation Directory
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Code
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/server
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/server/R5
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This is where SteamCMD installs the Windrose server files.
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Environment Variables
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Set these in the TrueNAS SCALE App → Environment Variables.
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Required
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Variable Description
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WORLD\_ID Folder name of the world to load. Example: 352359B474804C2A4D83D84AADC7579D
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Optional
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Variable Default Description
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WINEPREFIX /data/wine/wineprefix Wine prefix location
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SAVED\_DIR /data/Saved Persistent save directory
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Hostname Resolution (ICE/P2P Fix)
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Windrose internally tries to resolve the hostname:
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Code
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windrose
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Your deployment requires:
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Code
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windrose.theminisip.ca
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Both must resolve to the LAN IP of the TrueNAS host:
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Code
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192.168.3.41
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The entrypoint injects this automatically:
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bash
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192.168.3.41 windrose windrose.theminisip.ca
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This prevents ICE errors such as:
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Code
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Cannot resolve addresses for host windrose.
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Error on getting local ICE candidates
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P2pClient is broken
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DXVK Behavior
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DXVK is required even in headless mode.
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Your container includes:
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Code
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/opt/dxvk/x32/\*.dll
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/opt/dxvk/x64/\*.dll
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The entrypoint:
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Runs setup-dxvk.sh if present
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Falls back to manual DLL copy
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Logs exit codes
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Never crashes if DXVK is missing or incomplete
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This ensures Wine initializes correctly.
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Server Launch Command
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The server is launched with:
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bash
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wine WindroseServer-Win64-Shipping.exe \\
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  -log \\
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  -unattended \\
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  -nosteam \\
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  -savedir "Saved" \\
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  -saveprofile Default \\
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  -world "$WORLD\_ID"
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Notes:
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"Saved" resolves to /server/R5/Saved
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World data still loads from /data/Saved via RocksDB
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\-nosteam avoids Steam API issues
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\-unattended prevents UI prompts
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Entrypoint Behavior Summary
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The entrypoint:
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Initializes Wine prefix
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Installs DXVK (non‑fatal)
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Injects hostname resolution
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Validates WORLD\_ID
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Launches the server
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This is the exact working version currently deployed.
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Networking Requirements
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LAN
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Works out of the box.
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WAN
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Forward these ports:
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Port Protocol Purpose
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7777 UDP Game traffic
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15000 UDP ICE / P2P
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27015 UDP Query port
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Ensure Cloudflare DNS for:
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Code
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windrose.theminisip.ca
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points to your public IP.
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Troubleshooting
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ICE Errors
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If you see:
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Code
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Check:
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/etc/hosts mapping
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DNS for windrose.theminisip.ca
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Correct WORLD\_ID
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World Not Loading
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Ensure:
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Code
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/data/Saved/SaveProfiles/Default/RocksDB/0.10.0/Worlds/<WORLD\_ID>/
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exists.
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DXVK Errors
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Non‑fatal — server will still run.
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